Can you weather the storm and solve the case? People have been disappearing in the town of Ridleton for the past 15 years. When it finally moves in, let it try to move around to come towards you, then quickly sprint up the other side, out of the Study and open the lift door as fast as possible to be free of this hell.Welcome to the Whispered Secrets: Into the Wind Walkthrough Don’t waste any time, and quickly duck into the Study, and put the big table between you and the abomination. The thing knocked over some bookcases outside the Mother’s Door, so you’ll have to take the long detour back through the Doll Workshop (and save once more if you need to), and then go back to the lift.Īs you might expect, putting the fuse box in will trigger the wrath of the abomination, and it will take a few minutes for the lift to come back down. Be patient, and wait until it finally leaves and heads back up the hall before getting out, and it should vanish on its own. Quickly spring back to the bedroom and dive under the bed or into the large cabinet and wait things out as it slowly moves around to look for you. It’s probably worth noting that you can interact with the bed to climb under it… you might see where this is going.Īt the end of the bedroom next to a large cabinet, grab the Fuse and make your way back, only for that cursed abomination to appear at the top of the stairs after you leave the Kitchen. Make your way through the Kitchen to get to the other side of the hall to enter a bedroom. Open the breaker box, and instead of a fuse you’ll find the Relief of a Child. When it leaves, it should eventually disappear altogether, letting you reach the breaker box in relative safety. If you’d rather play it safe, run into the Medicine Room and look for a large cabinet you can walk into and close behind you, staying out of sight as the abomination slowly searches the room for you. If you’re feeling confident in your ability to maneuver, you can use the table to wait on the other side until the abomination tries to move around to get you, then take the opposite side and sprint back to the breaker box. Quickly turn and flee back to the Doll Workshop, where you’ll need to make a judgement call. Something very large, disturbing, and dangerous. Sure enough, as you begin to make your way through the darkened hallway back to the breaker box, something will start moving out of the shadows toward you. The Mia doll is missing, and a long blood trail seems to be extending into the hallway… Better use that Save Point now. Getting out of the well, the nearby baby cradle has been smashed, as you return to the Doll Workshop, things are getting more unsettling. The other door here is locked, but you can use the sink to wash the blood from the ring and turn it into the Wedding Ring. With the Silver Key, move to the corresponding locked door and open it to enter a Medicine Room. The doll’s mouth can be opened to reveal a strip of film, but it cannot be grasped without the right tool.The doll’s left eye can be moved to reveal an image of a crow in flight with a triangle - the second of three symbols needed for the far sealed door.The doll’s chest is covered in bandages, but you lack the tools to cut it open.The doll’s left leg can be taken off to reveal a Winding Key in the knee area.The doll’s left hand has a Blood Covered Ring that can be removed, and inspecting it shows some numbers - but not enough to use in the combination lock.The doll’s upper right shoulder can be removed to find a Silver Key.The doll’s right hand and lower arm can be slowly removed, and looking at its base will reveal a symbol that corresponds to the far sealed door.There are many parts to the doll you can interact with, let’s take them in turn: To get things moving, inspect the Mia Doll (and the photograph). The door behind you is now sealed with a combination lock, another nearby door seems to require a slender key, and the far door at the back of the workshop has two symbols, but is missing a third. When the lights flicker back on, the body will be replaced by a doll that looks a little too familiar. Before you can take it, the lights will go out, and Angie and the body on the nearby table will disappear - along will all your weapons and items! However, if it seems too good to be true, it probably is. Upon entering the Doll Workshop, you’ll find that creepy doll Angie holding the second flask you need.
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